Ages, Grades and Weights
1. All players must meet the grade/age/weight limits in order to certify. Any player not certifying after the third game of season will be dismissed from the team.
2. It is up to each individual association if they are going to allow first graders or six (6) year old's to participate.
3. Minimum age to play is 7 years old as of August 1st and maximum age is 14 as of August 1st of the current season.
7 | 2nd Grade | Up to 110 | - | - | - |
8 | 3rd Grade | Up to 110 | - | - | - |
9 | 4th Grade | Up to 110 | Up to 130 | - | - |
10 | 5th Grade | **Up to 65 | Up to 130 | Up to 150 | - |
11 | 6th Grade | | Up to 130 | Up to 150 | Up to 175 |
12 | 7th Grade | - | **Up to 75 | Up to 150 | Up to 175 |
13 | 8th Grade | - | - | **Up to 95 | Up to 175 |
14 | 8th Grade | - | - | - | Up to 175 |
EXCEPTIONS
No exceptions are allotted to any organization. Any exceptions would be on a case by case basis and need to be
reviewed at the Presidents meeting. Any exceptions to be
considered must have an application submitted prior to the above meetings with the vote to take place in person only.
FLYWEIGHTS
Weight limit for male and female players are listed above. The players grade is their grade as of the Fall
semester/trimester/quarter of the current year and
**Jr Pee Wee Flyweights are limited to a maximum of three (3) at 65 lbs and must be a first year player.
**Pee wee Flyweights are limited to a maximum of three (3) at 75 lbs.
**Jr Midget Flyweights are limited to a maximum of three (3) at 95 lbs.
**Midget level has no flyweights
1.
1. There is no required minimum weight for any player.
X-Man Ages & Weights
The weight shown is the maximum weight allowed.
Jr. Pee Wee | 110 | 110 | 110 | 110 | | | | | | No Limit |
Pee Wee | | | | 130 | 130 | 130 | | | | No Limit |
Jr. Midget | | | - | - | 150 | 150 | 150 | | | No Limit |
Midget | | | - | - | | 175 | 175 | 175 | 175 | No Limit |
1. X-Man players shall be limited to a maximum of eight (8) players per team.
2. Defensive X-Man players are limited to the line of scrimmage to outside shade of the offensive tackle
positions. Note: Only a maximum of 4 X-Men can be on the field of play at any given time. X-men lining up
incorrectly will be warned first. First infraction is a team warning than failure to comply with the X-Men rule will
result in loss of down and 15-yard penalty. Penalty is enforced from original line of scrimmage. Example: May be tackle, guard or center. May NOT be a tight end.
3. X-Man players must play from a 3-point or 4-point stance. Only offensive players and players on kick return have the option to play from a 2-point stance.
4. X-Man players may not advance the ball, except a fumble, interception or on sidekick.
5. X-Man players may not be on kick-off team. X-men players may be on kick-off return team, however
must line up between 10 and 12 yards from the spot of kick. On kick-off, X-men players may only be the kicker.
6. At no time can the X-man advance the ball during the PAT procedure making the player into a running back
or quarterback. Advancement is defined as no more than 3 steps or what the officials consider advancement.
7. X-man is not allowed rugby style kicking during punting opportunities.
8. X-Man players must wear a jersey numbered in the range of 90-99.
9. X-Men cannot line up further then the outside shade of the offensive tackle.
10. Any player wearing 90-99 will be deemed an X-Man for rules interpretation.
11. Any Players wearing 90-99 is NOT an eligible receiver or back.